List of best selling pc games 2013




















The Last Of Us Sony Just Dance Ubisoft Far Cry 3 Ubisoft BioShock Infinite 2K Games Killzone: Shadow Fall Sony Need for Speed: Rivals EA Skylanders: Swap Force Activision Animal Crossing: New Leaf Nintendo Disney Infinity Disney Aliens: Colonial Marines Sega Dead Island: Riptide Deep Silver Halo 4 Microsoft Splinter Cell: Blacklist Ubisoft Hitman Absolution Square Enix Gears Of War: Judgment Microsoft Crysis 3 EA Just Dance 4 Ubisoft Skylanders Giants Activision Dragonfall may have a setting where dragons give up hoarding gold to become megacorp CEOs hoarding stock options, where a dwarf hacker mastercrafts software like a smith forging magic axes, but it understands the genre like few other games do shout-out to Umurangi Generation and The Red Strings Club.

It's explicitly anti-authoritarian, an entire game about about holding together an anarcho-state in Berlin. With elves. It's the best revivalist CRPG too. Fraser: Desperados 3 is the newest tactics game from Mimimi Games, but 's Shadow Tactics remains my favourite thanks to the Edo setting and charismatic cast.

It looks stunning, much more so than the Wild West, and by the end you won't want to say goodbye to your band of killer pals. And beyond that, it's still a superb, sneaky tactics game that encourages creativity, experimentation and, of course, save scumming. Bonus points for letting us use an adorable tanuki for murder. Morgan: I was super jazzed about the first two hours of Shadow Tactics, but then it got very hard and I tossed it in the bin.

Tactical stealth movement works really great and I loved the gadgets, but I kind of wish it was turn-based like Invisible, Inc. Phil: Let's not revisit the real-time vs turn-based argument again—there's too much list left for us to start fighting now. For what it's worth, though, I think the Shadow Mode—which lets you pause the action to plan and synchronise your squad's next move—offers a nice middle ground.

Sarah: I want to tell everyone to play this visual novel from Novectacle, and I've been spoiled for any similar games I've played since. It's made up of intertwined stories spanning various characters and time periods and takes you, the protagonist, on an often traumatic journey as you attempt to rediscover your identity. The clean and vibrant art style is pure screenshot fodder, and the soundtrack captures the mood within individual stories and scenes with haunting accuracy.

The story starts out slowly but it gets darker and more intricate the further you progress, and depends on the decisions you make throughout. Fair warning though—the subject matter covered in Fata Morgana could be potentially triggering for some. Jody: I love the music and some of the art, but found the subject matter a bit much.

Fata Morgana lays on tragedies with a trowel, especially sexual violence, until they lose impact. It's great to have a visual novel in the list, though.

Jody: If you went through a "slightly too into vampires" phase, Bloodlines is for you. An RPG made by people who played immersive sims, it turns you into a bloodsucker then turns you loose on the streets of LA. To survive you have to drink blood in lush, spotlit scenes, the camera spinning round the act , and navigate vampire society in dialogue with characters so expressive they make more recent games seem stiff.

Its vampires are vintage manipulators, as much a danger to each other as their hunters are. You're given plenty of freedom in how you deal with them—enough rope to make your own noose. Phil: Given that the planned sequel doesn't seem to be happening, I guess we'll pop the original back in the list. Just make sure to download the fan-made patch before you play it. Morgan: I love a good immersive sim, but the further back I reach into the genre's history, the jankier they get.

I'll give Bloodlines a shot one of these days. The clear care that's gone into the Remastered Collection's presentation gives you the space to focus on what's truly remarkable about these games: that, over a quarter of a century after their original release, they're still a hell of a lot of fun to play. The pacey campaign missions challenge you to wipe out your enemy with often limited resources, making full use of environmental features, special units and a weird and wonderful tech tree.

It's a concentrated blast of everything that makes the RTS genre great. Actually, wait, that's only the second most remarkable thing about these games. The most remarkable thing is their music, which is given centre stage through the Remastered Collection's Jukebox feature.

Any new footage of Joseph Kucan in-character as Kane is a gift to the universe. What kind of space captain do you want to be? Your version of Commander Shepard's free to be a diplomat giving inspiring speeches, a badass punching first and shooting later, or a dreamboat smooching blue aliens. The first game starts strong, introducing a galaxy built on familiar sci-fi ideas, but with rad weird aliens too.

It finishes strong as well, a run of missions building to a climax where you defeat an impossibly powerful invader. In the middle there's some padding where you drive across identikit planets, which is a shame. And the less said about the third game's ending, the better.

Mass Effect Legendary Edition is mostly in this list for Mass Effect 2, the Goldilocks centrepiece that set plot aside to focus on character. Mass Effect 2 has you put together a crew of 12 squadmates who, like the universe they're in, build on familiar cliches taken to surprising places.

Across missions that jump from undercover infiltration to action setpiece to mystery thriller you get to know your Dirty Dozen, and in choosing how you respond to their dilemmas, build a hero to lead them. By the end you feel so much ownership of your Shepard, you'll get confused by screenshots because the wrong character is in them. Phil: I've worked at PC Gamer for almost a decade now, which means my overriding memory of Mass Effect is us arguing which one should be included in the Top each year.

Finally, BioWare has put an end to that argument by releasing them all as one game. And for that reason alone, it should be celebrated. Also because the games are good—if increasingly showing their age. Phil: A puzzle game about building beautiful machines. You're tasked with creating alchemical compounds, using pistons and rotators to manipulate atoms into their desired form. But as much as the story has fun with the conceit, the real satisfaction of Opus Magnum comes from the process of engineering a solution.

There is no one way to solve any of the game's problems, and that means every machine is inherently your own design. Your attempt may be inefficient, even inelegant, but you'll love it all the same. Mollie: I think I may be one of the last remaining Sea of Thieves likers on our team, and that's mostly because I'm a massive gremlin in the game. In no other situation is it socially acceptable for me to get absolutely trollied, vomit into a bucket and then douse my friends in my chunky goodness.

Sailing the seas and plundering booty is fun and all, but drunkenly playing the concertina is the real reason I love this game so much. I'd love to see Rare overhaul the sword combat system which is still deeply clunky, but it's probably still the best hangout game on PC.

The Tall Tales are fantastic open-ended adventures. It's still a refreshing rarity in live service games to have a new mission you can just figure out, rather than having a checklist of tasks to complete that it holds your hand through.

Though it does have one checklist I'm a sucker for. Someday I will catch every fish in the sea, even if it means I'm fishing off the back of a sinking ship while my crewmates frantically steer us through a storm. Morgan: I love everything Sea of Thieves is about, I just wish there was more of it—ships, weapons, maps, quest types, I need more!

Then perhaps my friends and I would stop getting bored after our second night on the sea. Phil: 'More' would help, but I don't think it's the only answer. I think one of my biggest problems with Sea of Thieves is, for as good as the experience of sailing with a crew is, there isn't much beyond that to hold your attention. The ground combat isn't much fun, the progression systems are shallow, and the handful of fun activities don't hold up to intense repetition.

It's a cool hangout game, as Wes says, but it would take a fairly major overhaul to persuade me to return. Nat: Titanfall 2 has seen better days. That campaign is still an all-timer even if I probably don't rate it as highly as others , but the game really shone in multiplayer—and while there appears to be a brief respite from the hacking and DDOS problems that plagued its predecessor, it's a rock-hard game to get into this far after launch.

Wes: Hopefully those multiplayer problems will soon pass, since Titanfall 2 on Steam gives it a real shot at maintaining an active multiplayer community for the next few years. But really, I'm just here to keep beating that campaign drum: if you somehow still haven't played it and are in the mood for an FPS, this should be your first stop.

Fraser: I was very vocal about putting Titanfall 2 on the list last year, so I'm obviously a bit disappointed that it's dropped from 11 to 88, but take it from me: this is the smartest, most surprising FPS here. The multiplayer is great, even though it's been dealing with those aforementioned issues, but the main reason to play this now is its unsurpassed campaign. Chris: It's so deep that no matter how many times you've played, there are still new choices to make.

I still don't think any Fallout after the first one has really nailed its theme as well as the original did, but in Old World Blues and a few other questlines, New Vegas came close. Fraser: Old World Blues is a cracker, but even without its expansions New Vegas is the best Fallout, and the only one I'd recommend to most players today. It's never felt like Bethesda really gets Fallout, and while 3 was really good, it still felt like an adaptation or spin-off rather than the main course.

Given that, New Vegas will probably continue to be the best game in the series for a long time, unless Bethesda gives up the reins again. Rachel: It may have fallen a fair way down in our top list, but What Remains of Edith Finch is still a powerhouse of storytelling. It's an anthology of stories set in the Finch household where exploring each room helps you discover more about the eccentric family and their lives.

Wes: Going into What Remains of Edith Finch, I didn't expect how fantastical and imaginative it would be with every story it tells. For a game about the history of a family it's endlessly inventive; you're not just looking around a musty old house and getting some voiceover about the objects you see. Edith Finch manages to convey the humanity and tragedy of the family through dream sequences and animal transformations; bits of history that seem separate at first slowly blossom into a family tree and finally connect to your character in the present.

It's really stuck with me for a game that I played in just a couple hours. Sarah: I'll always love World of Warcraft but I've struggled with motivation to log in since the launch of Shadowlands. We went from being ridiculously overpowered in BFA to power systems that feel like they were tacked on as an afterthought.

I'm still there and still raiding, but even that feels more like a chore the further into the expansion we go. Steven: World of Warcraft is still such an influential game, but yeah, it feels like it's in the midst of a serious identity crisis. If you've never played it, it's still an enormous and enjoyable experience, but my god is Shadowlands starting to feel like a big disappointment. Fraser: I've finally managed to get WoW out of my system.

It just took 15 years. It's one of the most important games ever made, and it's exceptional that it remains not only alive but massively popular after such a long time, but I think I've put enough time into it now. And frankly I'm not sure I can really separate it from what we now know about Blizzard, and what a terrible work environment management has fostered. Phil: Thanks to magazine lead times, this list was locked down in early Summer, before the California Department of Fair Employment and Housing filed a lawsuit against Activision Blizzard alleging discrimination and sexual harrasment.

Even before that, it only just about managed to hang on—the team increasingly down on Blizzard's direction for the game. If we were to make this right now, I don't think it would be here at all. Chris: The Super Mega Baseball series has always been a fun and cartoony on-field baseball game, but SMB3 added tons of depth when it comes to making your randomly generated players memorable.

Their skills can be enhanced during a season or fade over time as they grow, age, and eventually retire. Creative Assembly created something really special here: a big budget game based on a major Hollywood property that is intelligent, subversive, and systematically interesting. There will never be a better Alien game. Fraser: Just popping my yearly update in here. Nope, still not very far into it. Yep, hoping I will eventually finish it. It's brilliant, but I'm still too scared of xenomorphs to make much progress.

One day, though! One day. Steven: Frankly, I'm shocked that it's and one of my favorite games is a card game. You'd think after so many games there'd be no room for a new one to swoop in and innovate, but Legends of Runeterra continues to be brilliant. Robin talks a lot about its new stuff, but part of what keeps me coming back is just how wonderful the foundation it is built upon is. It's just a shame that it seems like Runeterra's curse is that it will continue to be criminally overlooked by so many players.

Fraser: Spaceships? Space locomotives? Now we're talking. Sunless Skies makes you brave the dangers of space while inside a train full of troubled crewmates, usually starving and being driven round the bend. Part trading sim, RPG and exploration romp, it's all weird, and elevated by the best videogame writing around. The great game has also been made better, recently, thanks to the far-ranging Sovereign Edition update, throwing new characters, trains and stories into the already dense mix.

Dave: It's zen trucking. Slowly churning through the mud with some tunes as your only company for miles. Super chill. Until you roll your rig down the side of a mountain, of course.

Morgan: Snowrunner is the mud trucking sim of my dreams. It's Death Stranding without all the drama and ghost babies: just you, your truck, and the stack of pipes that need to get to the top of this mountain. Snowrunner is no tranquil driving sim. Every job is a battle against nature itself and your weapons are wheels, winches, and will. In the year since launch, Snowrunner has only gotten bigger and better with quality DLC and a vibrant modding community. Evan: Replicating the weapon set, map philosophy, and beautiful rhythm of Counter-Strike is some sort of scientific cloning accomplishment.

Valorant is its own game, though, one with meaningful technical advancements it'll give you 90 fps on a graphing calculator, practically and magical character abilities that let you and your opponent make counter-punches with utility as you compete for precious positioning.

Phil: I recently dipped back in with some pals after about a year away, and, oh boy, Valorant is a punishing game to return to. But after a couple of demoralising losses, our third match—a nail biting win—was one of the most exciting multiplayer experiences I've had this year. Nat: Homeworld's tragic space opera is timeless, but its original release is a little less so. Thankfully, the Remastered Collection is still a fantastic way to experience a truly singular, unique spacefaring RTS—with a healthy modding scene that lets you recreate fleet battles from Star Trek to Mass Effect.

Fraser: There's no other RTS with this much style and grace. Homeworld is a spaceship ballet and epic tragedy that I never thought would be replicated—how could it be? Homeworld 3 is coming, but will it live up to the impossibly lofty expectations set by its predecessors?

Spin-off Deserts of Kharak certainly got close, but there's magic in those first two games that sets them apart. We'll see. Wes: I've returned to Vermintide this year and especially appreciate how each character plays so differently. My first time through I stuck to up-close-and-personal dwarf Bardin Goreksson, but lately I've played as battle mage Sienna, standing back and flamethrowing legions of low-level ratlings.

The equipment system still kinda feels like fluff, but I love that each character has three classes that play differently, and styles of weapons that add even more granularity. This is the co-op game to beat, even three years in. Steven: Caves of Qud is a near-perfect middle ground between the daunting complexity of classic roguelikes and the mind-boggling simulation of Dwarf Fortress. It's also the weirdest RPG I've ever played. Sentient beanstalks, tinker bears, space-time paradoxes, fungal infections—it's almost impossible to describe Qud in a way that makes sense.

Each time you start a new game, an entire world complete with its own cultures and history is generated for you to uncover.

And within that space, you can play as anything from a desert nomad to a cybernetically enhanced half-man-half-tank. Just play it. Wes: I've still barely just dipped my toe in Caves of Quid during Early Access, but it really was staggering; it feels like someone took on the mad idea of cramming RPG-style writing into the open-ended structure of NetHack, and actually pulled it off. Along with Disco Elysium, I think Caves of Qud is a modern reminder that good enough writing can make any game utterly captivating.

Harry: What else is left to say about Skyrim? Nothing, really. A decade on The Elder Scrolls V is a fixture in the PC gaming consciousness despite looking janky and dated, even with a choice selection of mods.

Skyrim slips down the Top again this year, but don't expect it to be forgotten anytime soon. Speaking of, The Forgotten City, based on a Skyrim mod has just come out, so it remains to be seen if it makes next year's list.

Jody: In my current playthrough I have my own museum, a chainsword, and fabulous hair. The music's replaced by dark ambient and Nordic folk-metal, there are gallows and gibbets everywhere, and I have to periodically wash off blood and travel dirt. I'm accompanied by two characters from Vermintide, a blue khajiit, and the Skyrim Grandma.

The Special Edition means Skyrim handles ridiculous mod loads without instability, and I can alt-tab as much as I want without it crashing. It's better than ever. I'll be tired of Skyrim when I'm tired of life. Mollie: Skyrim is one of those games that's been there for me through a ton of high and low points in my life.

Will I ever branch out and play anything other than a stealthy archer? Hell no, but I will spend hours exploring the same old dinky caves and loading up my house with an unnecessary number of stolen books.

Mollie: I've played my fair share of fighting games over the years, but few have kept me coming back in the way Tekken 7 does. Every hit, block and sidestep feels so intensely satisfying to me.

Couple that with a banging soundtrack, cinematic ultimate moves and a heart-pounding dramatic slow-mo cam, and every match feels like a full-blown theatrical performance. Though I still lament the lack of Christie Monteiro in the game, the roster is solid.

Tekken 7 is easily the best 3D fighter out there right now, and my favourite fighting game in recent memory. Also Yoshimitsu is an alien, I guess? Euro Truck Sim can take a breather. This son of a gun's packing Texas and Idaho, on the way to pick up Wyoming. You ever drive through through 'em? Vast, empty spaces. Buttes and scrub. Flimsy barbwire between state, federal, and private land.

A couple mountain ranges in the western halves, Idaho panhandle too. Feeling that small centers a person. Kanye West lives in Wyoming. A recent multiplayer update means you can drive by Kayne's yard with a friend. Nothing eases the weight of a heavy load, on the truck and the soul, like a convoy.

Steady breath, eyes ahead. We'll get to where we're going. Andy K: ATS is great. But my heart belongs to Euro Truck Simulator 2. The larger map has a lot more variety, from the mountains of Norway to the vineyards of France, making for much more exciting road trips.

Fraser: Cities: Skylines continues its reign, with few urban city builders appearing to steal its crown. It remains undefeated in part because of the dearth of competition, but the many DLC additions and huge list of mods have ensured that even after five years it still has plenty to offer would-be mayors. There's even an expansion exclusively dedicated to parks. And it turns out that flooding cities with poo doesn't get old. Sorry, citizens! Phil: The city building genre has had something of a resurgence thanks to games like Frostpunk and Anno offering up a different take on the basic formula.

But if you want the best game to actually build a city in, here it is. Katie: I don't think I'll ever get tired of creating vast intertwined city-scapes, ever more intricate intersections, and long-ass roundabouts… so many roundabouts they permeate my dreams. Help, I'm traffic managing in my sleep. After the on-rails nonsense of the intro, it pretty much sets you free to be the ultimate spy in an amazing sandbox. Rich: Simply one of the best games ever made, a unique take on open world design, and absolutely rammed with things to do.

This feels like the game Metal Gear Solid was always building towards: ignore the nonsense about it being unfinished, and enjoy the finest game Kojima Productions ever made. Phil: It's let down slightly by a handful of missions that force you to fight the Parasite Unit—tedious battles that ignore almost all of the established rules of the game.

The rest of the time, though, MGS 5 drops you onto the map with a handful of gadgets and lets you figure things out for yourself. One of the most satisfying stealth sandboxes you can play. Dave: Was having an absolute blast with MGS5's open world; it felt solid, real, and deliciously brutal. But as soon as it got fully into the bloated, ridiculous exposition it immediately pulled me out of the game world and that has meant I can't face going back ever again.

Fraser: Few management games have made me feel like such a monster, but that's what happens when you become a fascist to save a few lives and they freeze to death anyway.

The cold and desperation makes you cold and desperate. Frostpunk is a challenging apocalyptic city builder with plenty of engaging systems, but it's the high stakes and brutal consequences of your decisions that makes it special. And thanks to the DLC, you can also see what life was like just before the big freeze. Spoiler: it was miserable. Chris: I remember getting absolutely furious when my city was running well, I was keeping everyone warm and fed, and I had enough resources to survive, but my citizens were still miserable because they'd heard some rumor that tanked their morale.

It seemed so unfair that I'd done everything right but people still hated me. But then it's a society simulator, isn't it? No matter what you do, you can't make everyone happy, and a portion of any society is going to be filled with people who simply won't use logic or listen to reason.

A relevant lesson! Evan: Is Arma a tedious and complicated sim, or a peerless sandbox-playground for unscripted military antics? Years into its lifespan, the franchise's contradiction is potent: onboarding someone into the game means handing them a list of mods they 'absolutely' need to get started and a longer list of unusual keybinds double tap left Alt to freely swivel your neck independently of your weapon, duh. But at the end of that not-so-basic training awaits a serious and often silly game about riding in a helicopter with a dozen of your closest Discord friends, one of whom crashes that helicopter into a tree after failing to correctly engage the auto-hover.

Nat: Remember the first time you took a sledgehammer to a house in Red Faction Guerrilla? Teardown is that, but pushed to its best extreme. The game strives to include the horrors and emotions of battle every Roman and enemy soldier had to endure and it is highly realistic. Total War Rome had only one flaw: The sometimes suicidal artificial intelligence AI of your computer opponents. For Total War Rome II the AI has been completely revamped so that your enemies behave like real opponents and are harder to predict or to subjugate than ever.

Total War Rome II is highly realistic and your qualities as commander-in-chief in a real-time strategy game are more challenged than ever. It is obligatory for all real-time strategy aficionados among you and will be released in October for Windows PCs. A new game in the Rainbox Six franchise is to be released in ? That would be fantastic! The return of an absolute ego shooter classic! Games like Call of Duty and Battlefield have spoiled us with their brilliant sceneries, and so no one plays Vegas 2 anymore today.

The game concept is one of the best we have ever enjoyed because of its emphasis on team cooperation in the Cooperative and Multiplayer modes. However, with the looming release of the next generation of Microsoft and Sony consoles it seems doubtful that Ubisoft will release this game in We have waited since for a new part in this franchise and it seemed that Ubisoft had given up on the series. Now, with the announcement of a new episode, we cannot wait any longer:.

So Ubisoft, please: We understand that you want to wait for the new consoles to gain market share, but with us, your truest fans from the PC gaming guild, you need not wait for any new hardware releases. You take no risk in releasing this highly longed-for game for our PCs in , so why not release the PC version in ?

That is what we ask you for, Ubisoft. Dear readers, if you want to support this petition to Ubisoft, please send them a mail here. Over the years there were many parts to the franchise, but lately the series had lost its track, the studios closed, and no one seemed really in charge of keeping the game alive.

Still, when a sequel to this franchise is announced, for us that belongs on the list of the potentially Best PC Games The gaming community had been pretty hopeful about a new approach some say that, after Generals, trying to switch the gameplay to consoles ruined the game to revive this basically dead franchise, reaching back to the great Generals episode. A free-to-play game costs you nothing, while the maker hopes to get back his money from selling stuff on the inside.

Perhaps in a galaxy far far away…? The future will show what Mickey has in mind for our PCs. Samurai Gunn is a Player local multiplayer game. Each player is armed with a sword and gun, with only 3 bullets to a life. Both swords and bullets can be deflected with clever control and timing.

Levels range from thick bamboo forests that can be hacked through, to vertically-looping cliffs and caverns which bear walls that can be sharpened to deadly points. Join five new characters as they struggle to survive in The Walking Dead: Days.

Battlefield 3: End Game is a digital expansion pack for Battlefield 3 that brings four distinct maps, a new dirt bike, new lightweight AA vehicles, and two classic Battlefield game modes - Capture the Flag and Air Superiority. F1 sees Codemasters introducing a new F1 Classics mode, opening up circuits and drivers from the s. Expeditions: Conquistador is a story-driven tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure.

Element4l is a moody and experimental platform game, with a strong focus on flow and smooth gameplay, wrapped in an exceptional soundtrack by MindTree In Element4l, you control the state of your character to find your way through a dreamy underworld. Your only hindrances are nature and the sun. It takes a different, experimental approach to classic platform games and challenges you to rearrange your reflexes.

The state-changing, physics-based gameplay invites all ages to think logically, and reveals that pressing the right button at the right time, is often more rewarding than mashing buttons. Just when you thought pressing the left button would make your character go left, Element4l crushes this doctrine. Just don't expect an easy platformer. The first time you play element4l, you will struggle Teslagrad is a 2D puzzle-platformer, where you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light.

The game revolves around the use of electricity and magnetism, and your ingenuity will be put to the test as you employ the amazing technology of the Teslamancers to traverse the abandoned Tesla Tower.

The game is completely devoid of both text and dialogue, and prefers to tell the story purely through visual means. Eldritch is a 1st-person action game inspired by roguelikes, immersive sims, and H. Unearth ancient secrets and find your path to freedom. Sneak, fight, and explore strange worlds. Invoke mystical powers to augment your play style. Randomly generated levels provide fresh challenges and opportunities.

Unlock shortcuts to jump directly to deeper dungeons. In Sanctum 2 players assume the role of one of four elite soldiers, each with their own unique abilities and weapons whose mission is to protect the Cores from hordes of mysterious alien creatures on the human colony planet, LOEK III. Melding the best elements of the tower defense and first-person genres, players are challenged to protect the Cores.

In each scenario, players must set up defensive towers to take out waves of attacking enemies and ensure victory. However, Sanctum 2 is not just a game where players sit back and watch the action unfold. Instead they jump into the fray head-on in FPS mode to light up the opposition with a wide array of weapons, some of which you've never seen before in an FPS game. An immersive storyline and strong integration with the Magic - Core Set ties the experience together for players, culminating in an end-of-summer Magic Celebration that brings all Magic fans together in stores across the world.

Players will have immediate access to additional aircrafts and numerous aircraft skins as well as skills and maps. The multiplayer portion of the game will feature support through Games for Windows Live from Microsoft. The game will be available at retailers and for download via Steam and the Games for Windows Marketplace.

Get your bishops appointed cardinals and tap the might of the Papacy, borrow money from the Knights Templar and send troublesome relatives off to live out their days in a monastery. Sons of Abraham also introduces the Jewish religion and allows you to recreate the Kingdom of Israel and rebuild the Temple in Jerusalem.

The expansion for Crusader Kings II explores one of the defining periods in world history in an experience crafted by Paradox Development Studio, the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones. Risk of Rain is an action platformer with roguelike elements.

With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op. Explore a forest island, learn magical songs and interact with the local wildlife to solve environmental puzzles.

It's super accessible, yet it builds up to incredible complexity later on. After puzzle-solving your way to five Ancient Frogs and saving the island from a strange pollution, you can still find s of golden wings, snap dozens of creature pictures and go Achievement hunting.

The clock has stopped around the turn of the 19th century, and humankind has prematurely blown itself to bits. The remaining scraps are huddling in caves beneath the surface, and steam-powered robots have taken over the Wild West. Coming Soon.

Essential Links. Highs and Lows. Highest of the Month. Lowest of the Month. BioShock Infinite Platform: PC March 25, Initially conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is sent to distant shores with great fanfare by a captivated public.

Metascore: 94 User Score: 8. Metascore: 91 User Score: 6. Spelunky Platform: PC August 8, Spelunky is a unique platformer with randomized levels that offer a new and challenging experience each time you play. Metascore: 90 User Score: 7. Metascore: 90 User Score: 8. Dota 2 Platform: PC July 9, Dota 2 features the characters and factions from the original Defense of the Ancients title with new features.

Metascore: 90 User Score: 6. Rocksmith Edition Platform: PC October 22, Rocksmith Edition lets players plug in any electric guitar or bass directly into your system and begin learning guitar with the Rocksmith Method.

Metascore: 89 User Score: 8. Metascore: 88 User Score: 8. Metascore: 88 User Score: 7. The Swapper Platform: PC May 30, The Swapper features a unique art style that uses real-world clay-models and found objects to create an explorable space station realised in unique detail; gameplay sees players swap between different bodies to achieve otherwise impossible tasks.

Metascore: 87 User Score: 8. Metascore: 86 User Score: 5. Metascore: 86 User Score: 7. Out of the Park Baseball 14 Platform: PC April 15, You'll love our roster set, which features not only up-to-date Opening Day rosters for all major league teams but also thousands of individually-rated players for all minor leagues and hundreds of players from the first-year player draft class. Metascore: 86 User Score: 8.

Kentucky Route Zero Platform: PC February 22, Kentucky Route Zero is a magical realistic adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it.

Tomb Raider Platform: PC March 4, An intense and gritty story of the origins of the infamous Lara Croft and her ascent from frightened young woman to hardened survivor in Tomb Raider. Trip Presents Metascore: 85 User Score: 8. Metascore: 85 User Score: 7. Football Manager Platform: PC October 30, FM features a rehauled transfer module in which opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. Metascore: 85 User Score: 5. Metascore: 85 User Score: 6.

Papers, Please Platform: PC August 8, The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. Mass Effect 3: Citadel Platform: PC March 5, When a sinister conspiracy targets Commander Shepard, you and your team must uncover the truth, through battles and intrigue that range from the glamour of the Citadel's Wards to the top-secret Council Archives.

Metascore: 84 User Score: 7. Metascore: 84 User Score: 8. Gunpoint Platform: PC June 3, Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people.

Metascore: 83 User Score: 8. Metascore: 83 User Score: 7. Card Hunter Platform: PC September 12, Card Hunter is is an innovative new take on strategy gaming that lets its developers flex their turn-based gaming muscles in a way that they never could have as part of a bigger outfit.

Starseed Pilgrim Platform: PC April 16, You are a gardener, tending to empty noise and empty space to fill them both with colour. Metascore: 83 User Score: 6.

Metascore: 82 User Score: 7. Sokobond Platform: PC August 27, Sokobond sets players in oddly shaped rooms, where they must move a single atom, designated by a dashed outline, to form a molecule. Antichamber Platform: PC January 31, Antichamber is a game about discovery, set inside a vibrant, minimal, Escher-like world, where geometry and space follow unfamiliar rules, and obstacles are a matter of perception. Metascore: 82 User Score: 8. Battlefield 4 Platform: PC October 19, Battlefield 4 is a military blockbuster that aims for unrivaled destruction.

Metascore: 81 User Score: 6. Metascore: 81 User Score: 5. Metascore: 81 User Score: 7. Metascore: 81 User Score: 8. Far Cry 3: Blood Dragon Platform: PC May 1, Far Cry 3: Blood Dragon is a spin-off that contains around eight hours of original content and features a single open-world island to explore, with many of Far Cry 3's gameplay systems and mechanics making a return.



0コメント

  • 1000 / 1000