All ps2 only games




















Subscriber Account active since. The PlayStation 2 still holds the title of the best-selling video game console of all time, with over million units sold in its lifetime.

It managed to stay in production for over a decade, from until We took a crack at the impossible task of whittling its massive library down to just 10 of its best platform-exclusive games, but had to eventually expand that roster to 12 so we didn't hurt too many people's feelings by excluding something — though we are still almost certainly going to get a slew of angry emails for what we left out.

The "Gran Turismo" franchise has always been a game for people who actually know things about cars, so much so that Jeremy Clarkson, formerly of "Top Gear," wrote about it in The Sunday Times , saying:.

There's more, too. If you back off, even a little bit, you lose the aerodynamic grip and end up spinning. That's how it is. Most games strive for hyperrealism, attempting to render every pore and wrinkle on someone's face, as if you were actually standing in front of them in the real world. It's a futile pursuit, because the following year, games promise to look even better and more realistic than ever before. That's part of what makes the "Sly Cooper" series so great: Rather than try to replicate reality, it puts players in a decidedly Disney-like world, like an interactive Saturday morning cartoon.

That, mixed with the series delightful mix of stealth and platforming challenges, makes "Sly Cooper" a game worth remembering. At first glance, it's pretty easy to see why "Okami" had to be included on this list. It has an amazing aesthetic, like a Japanese ink drawing come to life. In practice, "Okami" plays a lot like "Legend of Zelda," but its aesthetic is more than just for looks.

In place of Link's items, like the Hookshot or ice arrows, you'll learn different brushstrokes that modify the game's world. By rolling up objects into progressively larger balls, which are launched into space to create new stars. Have we missed one of your favorite titles? Click 'next page' to continue our countdown of the best PS2 games. Current page: Page 1. Nick picked up gaming after being introduced to Donkey Kong and Centipede on his dad's Atari , and never looked back.

He joined the Retro Gamer team in and is currently the magazine's Features Editor, writing long reads about the creation of classic games and the technology that powered them. The PS2 had a wide range of great games. Many of these games don't hold up in , but they were great for their time. The PS2 is also home to many games and series that have since been forgotten, such as BloodRayne , which is apparently coming to the PS5.

However, there were quite a few we did not get. Of course, as with so many RPGs, the story is so intricate and intensive in these games that they would likely be impossible to follow for the English speaker without a guide or translation. Though how well-known a game may or may not be will always be debatable, hopefully these are some you may not have heard about. A variety of factors came into play while I was compiling the list on other systems, quality, enjoyment, etc.

Rogue Hearts Dungeon is a trip down memory lane. But for the dungeon-crawling, level-grinding, challenge-seeking fan of anything remotely resembling the old PC game, Rogue , this game is a welcome addition and pretty much a direct port with "enhanced" visuals, HA! It is a very simple game in an age of hour-long cinemas and multiple systems layered on top of subsystems that will turn-off graphics snobs and brutalize those who prefer games with a gentle hand to guide them through.

But the entire point is to see just how far you can get through the randomly-generated floor dungeon and how quickly as your run is scored at the end you lose all your items, experience, and equipment, but it only takes about half-an-hour and then do it all over again. No real story other than you have to name your character male or female and conquer the dungeon only to play through an even more challenging layout after each completed dungeon run.

While health regenerates when you move, movement costs stamina that can only be restored with items like food. Your character can move with the d-pad, attack, shoot arrows, and use a torch that's it. Arrows that hit walls may be walked over and recovered while those hitting enemies are lost. Items sit around waiting to be picked up, but you have a carrying limit to keep it in check. As you level, the monsters on deeper floors become more powerful.

And while a monster will sleep until it notices your approach, they go straight on the attack against anything within range including other monsters. Luckily, monsters can only move when you move see the trade-off? This applies to combat as well since you can attack one time, and have to wait until the enemy goes before attacking again missing an attack can be devastating. There have been a few games released that can scratch the itch of Roguelike players: Izuna Legend of the Unemployed Ninja and Shiren the Wanderer come to mind, but for those who cannot get enough, try this one.

Alternate Global Folktale. Takuto Hasegawa goes to school at a magic academy that is not shown on any map and one day summons a girl named Tanarotte while practicing his casting. Tanarotte has the power to destroy the entire country, but instead swears loyalty to Takuto and treats being his familiar similar to being newlyweds.

Tanarotte's origin is a main plot point, but it does tie into the theology of the game and how she turns out has a lot to do with their interactions. There is a human world, a god world, and a demon world but the existence of the gods and demons in the human world is kept secret.

Both gods and demons seek to smuggle human goods and entertainment back to their own worlds. There is also a manga and an anime, and the game sort of assumes that you are already familiar with the plot in the manga as it is a bit sparse in telling the story and is not going to change major plot points or character development from the original story.

As a strategy RPG, The Magician's Academy takes a lot of cues from Disgaea: the cutscenes are 2D character portraits and dialogue boxes, the 2D sprites are cute and colorful, and the levels are multi-height terrain broken into colored grids during action phases. Even the character art is similar. However, it lacks the depth overall and is not trying to do anything special other than be a competent SRPG. However, instead of leveling up with experience points, you use items to upgrade your equipment and abilities.

If you look at the packaging for this game and are hooked, then it has already won half the battle, because you will likely find its particular brand of charm appealing.

Just don't go in expecting a Disgaea or Final Fantasy Tactics-killer, as this one is more of a clone. Alternate Chenuen no San Goku Shi. Along with her two friends Shion who you play as and Ashe who goes missing she fights to keep her kingdom safe and orderly. But Rouge is not an ordinary girl either, she has a blue dragon spirit inside her right arm and the dragon can protect and aid her. Many incidents occur over the game's "episodes" with each smaller mystery being a self-contained story that also ties into the larger tale of Rouge's Dragon Power, the actions of the Miu Tribe, and her mother's misfortune.

Much like an anime, there is an introduction to each episode, then there is a Scenario mode allowing you to gather clues, explore freely, and investigate that episodes incident. After the Scenario comes the Climax Combat mode where you confront the culprits in battle. And finally an Epilogue before moving on to the next episode. Battles are real-time, but more than simply attacking or using a skill the player has to take their party's temperament into account as speaking to them before battle can raise or lower their stats.

Each member of the AoJB has their own strengths in battle but their own personality flaws as well and it is important to understand them all as well as know how to curtail them. The conversation doesn't end when the battle begins either as allies shout out suggestions, ask questions, or taunt the enemy even as you are deciding what to do next.

Since you do not have to wait for a cast spell to activate before you can attack with another character, the battles are fast-paced. Also, should your party member and an enemy use a skill of the same element they cancel out one another, but if you pick a skill the enemy is weak to then it is more damaging.

Graphically, the characters have very expressive anime-style faces and everything is 3D and very pastel, but Abarenbou Princess sort of feels like the Tales series e. Alternate Shadow Tower Abyss. Sony has made a few memorable RPGs like Legend of Dragoon which is one of my all-time Top 10 and in this game they try their hand at a monster-breeding 3D game featuring dragons.



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